Embedded systems engineer & C++ developer.
I work across the hardware–software stack — from multi-layer PCB design and firmware to GPU compute pipelines and real-time systems. Currently interested in defense technology, autonomous systems, and hardware that operates in the real world.
My background spans electronics (KiCad, schematic capture, PCB layout, power-path design), firmware (embedded C/C++, power state management, sensor loops), graphics (Vulkan 1.2, OpenGL, compute shaders), and systems software (Linux, networking, robotics). The common thread is reliability under constraints.
Why I build what I build
- Reindustrialization of America Design tools, modules, and processes that make local manufacturing economically and technically viable. Reduce systemic fragility in supply chains.
- Automation of maintenance Reduce mean time to repair through better telemetry, modular repairable designs, and software that surfaces real problems fast.
- Optimization of software Pragmatic, performance-aware code that matches the constraints of embedded systems and production tooling — not general-purpose abstraction for its own sake.
What's on the bench
- Building embedded hardware projects — PCB layout, firmware, and power systems
- Running a Proxmox homelab for Linux, VM, and container work
- Studying for CompTIA Security+ (DoD 8570)
- Targeting roles in defense technology and autonomous systems
What I care about beyond code
- Reindustrialization of domestic manufacturing
- Autonomous systems for defense and industrial applications
- Embedded and real-time software optimization
- Mobile robotics, perception, and sensor fusion
- GPU compute and high-performance computing
- Security-aware hardware and software design
- Applied chemical engineering intersections with manufacturing
If any of this resonates — collaboration, consulting, or a technical chat — get in touch →