// ABOUT

Embedded systems engineer & C++ developer.

I work across the hardware–software stack — from multi-layer PCB design and firmware to GPU compute pipelines and real-time systems. Currently interested in defense technology, autonomous systems, and hardware that operates in the real world.

My background spans electronics (KiCad, schematic capture, PCB layout, power-path design), firmware (embedded C/C++, power state management, sensor loops), graphics (Vulkan 1.2, OpenGL, compute shaders), and systems software (Linux, networking, robotics). The common thread is reliability under constraints.

// DRIVING GOALS

Why I build what I build

  • Reindustrialization of America Design tools, modules, and processes that make local manufacturing economically and technically viable. Reduce systemic fragility in supply chains.
  • Automation of maintenance Reduce mean time to repair through better telemetry, modular repairable designs, and software that surfaces real problems fast.
  • Optimization of software Pragmatic, performance-aware code that matches the constraints of embedded systems and production tooling — not general-purpose abstraction for its own sake.
// CURRENTLY

What's on the bench

  • Building embedded hardware projects — PCB layout, firmware, and power systems
  • Running a Proxmox homelab for Linux, VM, and container work
  • Studying for CompTIA Security+ (DoD 8570)
  • Targeting roles in defense technology and autonomous systems
// INTERESTS

What I care about beyond code

  • Reindustrialization of domestic manufacturing
  • Autonomous systems for defense and industrial applications
  • Embedded and real-time software optimization
  • Mobile robotics, perception, and sensor fusion
  • GPU compute and high-performance computing
  • Security-aware hardware and software design
  • Applied chemical engineering intersections with manufacturing

If any of this resonates — collaboration, consulting, or a technical chat — get in touch →